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Creativity

Back into AI and machine learning

Back into AI and machine learning

I looked briefly at Artificial Intelligence and Machine Learning for SlideMagic a couple of years ago, but never really pursued specific ideas. Recently, I revisited things and was surprised by the amount of progress that has been made. Not so much the actual technology itself, but more how accessible it is for anyone to use.

“AI” and “ML” are big buzz words at the moment and many of you are probably be wondering what it could mean for the industry you are working in. You read some blogs, books, watch some videos, but don’t really get it.

I would recommend to actively dive in and follow an online video course. The actual coding knowledge required is now very minimal, it is all about learning how to select and apply models. Sometimes, all the “AI” you need is basic statistics and regression. Sometimes, highly advanced image recognition software has already been cracked and can be used and accessed with a few lines of code.

Such a course is great fun, helps you understand what these technologies could really mean for your business, cuts through the buzzwords and makes you a better manager in case you are hiring people or service providers to build things for you.

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Opportunity for freelance presentation designers?

Opportunity for freelance presentation designers?

Many of you readers are independent presentation designers. Having done a large number of online courses now, I think these udemy, coursera, etc. instructors could be great potential clients for you. Most of them talk through a set of poorly designed bullet point slides with a picture in picture video super imposed on them.

  • These slides can obviously be improved, by a lot

  • The narration and creative brief is there for you: the instructor gives verbal instructions as audio and often in a transcript

  • These presentations can have a huge audience, and the overall visual quality can make a big difference in their marketing strategy: if the free sample lessons look really good, students will convert and buy the course

  • As a presentation designer, you can specialize in a certain field: you start a self reinforcing loop: you understand the subject area better, you do better work, you can attract more work in that same speciality area as a result.

I myself don’t have the time to all this design work, therefore I leave it up to you :-)

A smart online instructor can do 2 things:

  1. Outsource design work to a great freelance presentation designer

  2. Do the slides herself, but in SlideMagic

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The bullet point trap

The bullet point trap

How do we end up with so many presentations that are mainly slides with bullet points?

A pitch usually has 2 types of slides. The clear cut ones: head shots of the team, columns with revenue forecasts, pictures of the product, screenshots of the app, table of the budget.

Then there are the ones that are less clear, the ones that need to tell the story behind your idea. When we start off,:

  1. we don’t exactly know what they need to say,

  2. we don’t know exactly what they should look like

These are 2 big challenges. It is not obvious to craft the story line with messages, and after you did that, it is not obvious to design a slide that delivers the message.

What happens? We open a slide editor and start putting in sentences on slides, move slides around. We can’t think about design, because we don’t know the content of the slide yet. As a result, the default bullet point list becomes the design that actually sticks.

We work really hard on the messages, get our colleagues to comment on them, get our boss to “sign off” that exact message (after we added the qualifying comment on line 3). And more and more, the presentation starts to make sense to us (the writer). The slides become mental placeholders, and in our bullet point frame of mind, every new slide will look exactly like the previous one. This is the mental model we are working with.

How to break the trap?

Maybe don’t use presentation software to make that story line. Write things in a Word processor. Deliberately use short, grammatically incorrect sentences (‘The “we are bigger” point here’) to avoid discussions among colleagues to finalize sentences (like you would do in a legal contract).

Once that is done and agreed, you take the whole thing away and really start thinking what is the best way to visualize everything you have just written down. As soon as you start copying the bullets from the Word document, you know that you are on the wrong track.

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6 months, then 30 minutes

6 months, then 30 minutes

We have been iterating a presentation for our new venture for months and months, and then just before we had to send out the first deck to a very serious potential partner, I re-wrote the whole pitch in just 30 minutes. New format, new colours, new sequence, new everything.

Unfortunately, you need those 6 months of pondering in order to pull of 30 minute trick. There are no shortcuts.

But on the positive side: if you have been using a deck for a very long time, you could give it a try and come up with a completely new visual approach for your story.

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The brain is predicting

The brain is predicting

Here is an interesting article about how our mind works. The brain is constantly predicting impressions to save energy. It has a number of layers. A higher layer creates a prediction based o a lower layer. The lower layer can report inconsistencies to the layer above, in case we can go a level deeper.

This is probably the same mechanism that intuition uses, as long as we observe something that is in lie with our prediction, we maintain low energy mode, if things start moving apart, we add brain power.

Remember that this is how an audience will be looking at you when presenting.

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Changing the engine while driving

Changing the engine while driving

This is the approach I take when making drastic changes to computer code, a presentation, or a spreadsheet. When you decide to turn a big piece of work upside down, you can’t simply tear up the whole thing. Instead, you change things carefully, constantly monitoring whether the program keeps functioning, and/or the spreadsheet still produces more or less the same answer. When it does, take the old stuff out bit by bit.

This is the only way to manage mistakes. If you changed 5 things and see that all of a sudden your average price per bottle is way off, you cannot tell which of the five is the culprit.

What if all of a sudden your boss, customer, or user wants an intermediate new version of the model. If you are mid-way in some major rewrite, you cannot produce it quickly.

Or, maybe you discover halfway through that the 2nd change of the 5 you pushed through actually does not make sense. Unwinding everything is hard.

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Songs written in less than 20 minutes...

Songs written in less than 20 minutes...

A clickbait link popped up on my phone with songs that were written in less than 20 minutes (I am linking to another post with the same subject).

Yes, these songs might have been written in 20 minutes, but I am sure that those 20 minutes are the result of years of practice, trying, and noodling by these musicians. All that effort that was built over a long time just fell in the right place.

I think this is true for every creative process, including presentation design and storytelling. In Hemmingway style: ‘gradually, then suddenly”, Seth Godin talks about it in “The Dip”, a tank filling up drop by drop until it finally bursts with great force.

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Lost in translation

Lost in translation

Many presentations are good because there are many steps involved between the “source” and the “receiver”

  1. You have the story in your head as a complex set of ideas that are entangled and interdependent

  2. You start writing it down in short hand, which require you to “flatten” the multi dimensional story into a sequence.

  3. The sequence of bullet points now becomes a visualisation of your story. Instead of listening to a complex verbal argument, your eyes glance through the points and you can change the order at lightning speed. Cut, paste, slice, dice, until it looks good to you (without taking into account how it sounds).

  4. Many people stop here and jump to stage 6

  5. Now, chunks of this “visual” bullet point story get translated into visuals, another transformation: sentences, words, paragraphs get turned into visual compositions and graphs.

  6. The presentation to the audience is no longer your story, it is you translating the visuals back into sequential verbal text.

  7. The audience listens to the sound track of your slides and tries to reassemble the story that was in your head when you started the whole process.

Photo by Eirik Skarstein on Unsplash

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How to hire a design agency

How to hire a design agency

Hiring a creative agency is a bit different from negotiating with a building contractor or a car dealer. And talking to a small 1 - 2 person firm as a different story than dealing with a large design firm. Let’s talk about hiring a small firm (I used to be one these myself).

A good designer is busy and can basically decide which projects to take on and which not. Good designers will be expensive, but there are limits to budgets that people have for creative work, so besides “can you afford me” there is a range of other factors which makes a good designer pick you.

What is a good designer after: delivering beautiful work for clients that inspire and are fun to work with.

  • Crazy deadlines, “you know how this works, we really need something yesterday”. If you are not an existing client, is unlikely to fly. Working under extreme time pressure is not only unpleasant, it also hurts the quality of the work you can deliver. If the designer is will to accept this, it might be bad sign for the buyer

  • Disrespect: showing up late for calls, not replying to emails, taking other calls are all indications for how it is to work with you and whether you are going to pay the bill (in time) when all the work is finished

  • Taste mismatch, if the sort of examples you discuss totally do not match the style of the designer, the project is a no go.

  • Getting pushed outside of your speciality, “you would have no problem finding someone who can turn this into video right?” Any good designer would refuse this since the end result is almost guaranteed to be suboptimal.

  • Creative freedom, if your hands are tied, and you need to follow someone else’s ideas literally, you will get bad end products.

  • “We are big, and can give you lots of work, so please discount”. Big design agencies need to fill their fixed cost base of designers with a predictable work stream, the freelance designer who is running out of hands to work with has no such issue.

  • “Can you give us some ideas, examples [free of charge]?”. If the designer agrees, she is not busy.

  • Very complicated processes: lots of different people involved, lots of decision makers. Big design firms can deal with high maintenance clients via project managers and account managers and more managers. One person creative shops cannot.

A good designer is usually very busy, and very good in a highly specialized area of design. Make her excited work for you.

Photo by Tim Arterbury on Unsplash

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Dreading the start

Dreading the start

You have that big presentation coming up and you cannot get yourself to get started on it. Too many distractions, and too few ideas what to actually do.

Some ideas:

  • Open a little (paper or digital) scratch pad somewhere and start jotting down ideas weeks before your presentation. Presentation design and storytelling are creative processes that need some brain incubation time. Your subconscious mind will chew on ideas you started without you realizing it. It is possible to crank out slides the night before the presentation, it is not possible to crank out creative ideas under last minute time pressure. Start early, even with scribbles and notes

  • If you have a bit of time, postpone looking at existing decks and start fresh. Maybe the thought of having to iterate that same old boring, stale presentation is preventing you from getting into it.

  • The other extreme: make one really great “killer” slide for which you have a clear idea and push it all the way to the finished product. Ignore story flow and its overall context, just make it. This ice breaker or sneak peek of what slides in your deck could look like might get you over that initial writers block and get motivated to get started.

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Forget about folders

Forget about folders

Filing and categorisation systems are a pain. It is tedious to put things in the right folder on your hard drive, put the data of a file in year, month, day format to make them sort, and final versions always become final final, final final final, really final v2. Google replaced Yahoo’s internet categorisation with search.

Back in the 1990s there was a Partner in McKinsey’s London office who gave up on filing (mostly paper at that time) and simply shoved everything chronologically in his cupboard, all clients mixed. Finding something was as simple as looking into your calendar and going back to the appropriate time. Usually, you roughly remember. It takes a tiny bit longer to find something, but save a ton of time doing, and nothing falls through the cracks because of a misplacement.

The same strategy might also work for your digital files in 2021. Your calendar becomes the index to dig something up from the “pile”.

Photo by Viktor Talashuk on Unsplash

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"Producing yourself"

"Producing yourself"

I just returned from a short Passover holiday, a first in a year. (Hotels, restaurants, here in Israel are now completely open while virus cases continue to fall towards zero).

During the break I watched a Master Class series by Alicia Keys about “producing yourself”. In music production there are usually 2 roles: the creative contribution of the artist, and the editing and arranging part by a producer. They usually happen in 2 spaces, the artist is in the recording part of the studio, the producer sits on the other side of the glass in the control room.

Screen Shot 2021-03-30 at 8.31.53.png

There is an interesting parallel to presentation design: I think most presentation designers are producing themselves, doing both the creative and the editorial part, pretty much like Alicia does.

At least, they are supposed to do so. In practice, when it comes to presentations, people are more arrangers than creators.

How does Alicia go about balancing both side of the process?

  • She creates to completely different mindsets, amplified by the different locations: the vocal booth, the control room

  • In creative mode she lets herself go completely, mistakes are OK, crazy things are OK (similar philosophy to corporate brainstorming sessions)

  • But, she actually prefers to be totally alone, in order to “embarrass” herself freely, and to avoid being put in the position of an artist who has to entertain and perform (completely the opposite of a corporate brainstorming session).

  • She records and captures everything, if you want to capture a creative idea in the flow / moment, you are too late. (As opposed to the brainstorm flip chart where someone else tries to capture and rephrase ideas that multiple people are “shouting” out).

  • After all this, she takes a break, goes to the control room, and listens back with a completely different mindset.

I have helped clients on a number of occasions where they needed a presentation for a “risk free” internal audience. We could go for bolder visuals, colors, concepts. In the end, that bolder presentation often ended up being the backbone of a presentation for an external audience.

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Limited time...

Limited time...

This chart lays out the philosophy behind SlideMagic: spend more time pitching, less time editing. There are only a limited number of productive hours in a day, it is a waste to spend them on slide design…

Screen Shot 2021-03-03 at 12.28.01.png
  • If you are preparing for an all-or-nothing pitch, you free up time to really, really rehearse your story.

  • If that quarterly report is sitting on the top of the to-do list and preventing your from doing other things, get it out of the way quickly.

P.S. I have add this slide to the database here, or search for ‘slidemagic’ in the desktop app to use it in your own presentation

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Off topic - teaching kids how to code

Off topic - teaching kids how to code

As I went through to the process of refreshing my 1990s computer science degree, I am now trying to help to teach my teenage kids the basics of coding as well. Not as obligatory homework, but something that is fun to do. Some observations.

  1. Unlike in 1986, it is actually very hard today to get a basic environment up and running to write a few lines of code. All the stuff you need to install. The HTML screen rendering complexity that is great to produce web sites on different devices, but an absolute pain to put something basic on the screen. So I actually need to deploy a fair share of my own coding horse power to build some basic functions that my kids can use to do something like plotting an ‘x’ in a coordinate system, reading keyboard inputs, getting code to wait for a few seconds. And there is of course the challenge of getting a small web site you build on your own machine to show up on a real URL.

  2. I don’t believe in special kid programming languages or programming tools. I see the big problem with language for grown-ups as described in point 1, understanding the actual concept such as variables and loops is pretty much the same. And once kids get into it, they can continue to build out their skills that are useful in the real world, and are everywhere around them (inspecting code in web sites they visit for example). So HTML, Javascript, and CSS it is.

  3. Coding is all about doing. Watching videos or in-person lessons is boring. Doing algorithm homework-style problems is boring. You want to get that frog move across the screen, and you try everything to get it to work because you want to, not because you have to.

  4. Learning how to learn from others online is an important skill. Answers posted online can be wrong, outdated, not relevant. Sifting through information overload and tolerating ambiguity is important.

  5. I found that the key to getting kids started is the presence of interesting problems for them to solve. Here are a few:

    • Tools that solve complicated formulas that come in handy for math homework

    • Tools that generate practice questions to prepare for tests

    • Retro games (or game elements) on grids with a small resolution: get things to walk around, eat each other, etc.

    • Doing things with huge datasets. For example you can download all the English words in 5MB on your kid’s. machine, put it in an array, and let them have fun with it. (Scrabble cheating, other apps)

All great fun, especially now that we are pretty much stuck at home during the holidays.

Photo by Alexander Sinn on Unsplash

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Pretty template, ugly slide

Pretty template, ugly slide

Most corporate presentation templates are designed starting from an empty slide. The designer feels the urge to spice things up a bit with logos and other graphical elements. Now when you actually use that template (designed for a blank page) with everyday presentation content, things start to clash.

Screenshot 2020-06-07 14.01.48.png

The same things must have happened to the designers at BMW, who forgot the license plate that would be plastered over the front of their new car design….

Screenshot 2020-06-07 14.12.04.png

The next time you brief a designer for a new PowerPoint template, give her a full slide deck including content, let her create a design you like, then strip out all the elements and see what you are left with.

<!— Sponsored content: with SlideMagic, there is no need to worry about a presentation template that fits your corporate branding —!>

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(Finally) free to really think

(Finally) free to really think

For the first time in months, I am spending more time designing slides than writing code as I am building up the template database. It is a great feeling to see all that hard work paying of now as I add one slide after another to the database at a very high speed.

Screenshot 2019-12-15 12.56.15.png

This also puts me in a position to start thinking really what SlideMagic (maybe 3.0?) could do, now that I have a basic platform in place that can store/search templates, all listening to a uniform design layout. What if there are eventually thousands, and thousands of slides, keywords, concepts? Things can get interesting!

Yes, there is still the challenge of turning 2.0 into a proper company…

To be continued.

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But it won't take that much time?

But it won't take that much time?

Many clients do not understand that, no, I really do not have time at the moment to do that small presentation design project, as I am focussing 100% on my coding efforts.

People understand that it is unreasonable to ask for a big project, but that small presentation fix, that should work right? It will only take a few hours.

Here is the problem with those few hours:

  • The opportunity cost of those few hours can be huge, since coding a big feature in the app can take an entire day or more. Knowing that you have to spend a few hours on something else means you won’t even get started on it.

  • Building on that: this small project might actually be an excuse to put off that major feature update

  • Now that I am a bit out of the presentation design flow, what used to take me a few hours, could actually take a lot more time.

  • A small design fix is not a big rewarding project, it is likely to be a fix: a small payment, not my best work, in short a distraction.

Photo by insung yoon on Unsplash

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Taking a step back

Taking a step back

I just returned from a wonderful bar mitzvah trip with my son that took me to all kind of car-related venues throughout Germany and Italy. Upon return I did two things: open the code of SlideMagic 2.0 to remember where I left things, and recording some musical ideas. Both were surprisingly positive.

Taking a break does wonderful things for creativity.

  • Your brain continues to think / process thins in the background without you realising it

  • Often, you dig yourself in a hole of small problems that make you lose the ability to see the big picture

  • Rest is always a good thing.

I use this all the time in presentation design. A few weeks before the presentation deadline, I force myself to think really hard about the presentation. Make rough sketches, write down story lines. Then I put things away before working on the presentation in earnest at a later time. This small investment of time pays off handsomely later. The key here is to make a real effort in the beginning, not just a quick though experiment.

Image via WikiPedia

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The art of procrastination

The art of procrastination

Waiting with things until it is too late to do them properly is not very good practice. But postponing the moment you open your computer to start making slides before you have a really good idea could be helpful. Take time to ponder different approaches.

In the video below, film score producer Tom Holkenborg gives his point of view from the world of music.

Cover image by Xu Haiwei on Unsplash

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Communicating musical ideas

Communicating musical ideas

In my spare time, I like to play electronic musical instruments. Recently, I amassed all my courage together, and started writing my own music, and send it carefully to a few selected friends, forcing myself to feel the responsibility of creating something for an audience.

It is very hard to communicate a musical idea in raw form, and it feels a bit like the curse of knowledge. The expert cannot explain an idea because she has all the context in her head that others lack. When I tap a melody on the table, I hear a symphony, the audience hears tapping.

So, sending over a basic chord progression and a rough melody line with a plastic drum beat, some strings, and a piano is not cutting it. Now, what gave me some encouragement, is to try and play famous songs using exactly these tools, going the other way.

Let's see what happens.


Cover image by Steve Harvey on Unsplash

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